๐ŸงผDIG & CLEAN
Data

Dig & Clean Rarity Odds

How likely is your next dig to be something rare? Drop rates by tier, and how Luck boosts change them.

Data confidence note: these rates are community estimates from sampled play, sourced from a single fan wiki โ€” Dig & Clean has no official published drop table yet. Treat them as directional, not exact.
RarityBase Drop RateNotes
Common~18.5% (โ‰ˆ1 in 5.4)Community-estimated
Unremarkable~5.7% (โ‰ˆ1 in 17.6)Duplicate-protection filler outcome
Rare~5.9% (โ‰ˆ1 in 17)Community-estimated
Ultra Rare~2.0% (โ‰ˆ1 in 51)Community-estimated

How Luck Boosts Work

Dig & Clean confirms a Luck stat: the higher your detector and gear Luck, the better your odds of digging up rare antiques and treasure. The clearest proof of this is the game's own reward design โ€” both codes added with Update 1.0 are pure Luck multipliers (UPDATE1 grants 2x Luck for 30 minutes, SECRET10 grants 10x Luck for 10 minutes), which only makes sense if Luck is a real mechanic driving rarity odds. Redeem them on the codes page before a farming session.

What isn't confirmed: the exact formula for how multiple Luck sources stack (additive vs. multiplicative), and a community claim that Luck "feels higher" when playing in a group โ€” one fan wiki explicitly labels that a theory, not a confirmed mechanic. We won't publish either as fact until it's verified in-game.

Item Database โ†’

See which items sit in each rarity tier.

Codes โ†’

Redeem any active Luck-boosting codes.

Museum Tracker โ†’

Track your rare finds as you collect them.